Collaborate
Cross-cutting stage of the research gate: the tools two people use to work on one reconstruction, from shared reference boards to linked Blender files and clean handover.
Cross-cutting stage of the research gate: the tools two people use to work on one reconstruction, from shared reference boards to linked Blender files and clean handover.
Learn how to customize Blender's interface and discover the Outliner and the Properties panels.
The end-to-end playbook for reconstructing scenes from visual evidence — three scopes, scene decomposition, and environmental ground truth.
Understanding how to deliberately combine workflows and manage the complexity of mixed techniques.
Overview of the distinct workflows for generating and manipulating meshes in Blender.
Common mistakes and pitfalls in Blender-based visual investigation and how to avoid them.
The five-tier source-reliability hierarchy for establishing defensible scale in 3D reconstruction — decision trees, error propagation, and documentation.
How to structure complex Blender scenes using linking, appending, and the Asset Browser — keeping investigation projects organized, lightweight, and reproducible.
How to run a live 3D witness session in Blender (driver setup, walk navigation, POV verification, visibility control, live annotation, and recording the re-enactment) so the session aids the testimony instead of breaking it.
A structured approach to modeling projects from reference and blocking to finalization and validation.
The satellite/GIS and camera-matching tools that power site reconstruction, and how to choose between them.