BlenderGIS
Introduction
BlenderGIS is a free, open-source add-on that brings real-world geographic data into Blender. It lets you import terrain (DEMs), satellite imagery, and vector layers (roads, buildings) with correct georeferencing. The result is rapid, analysis-ready context for visualization, planning, and reconstruction.
What you’ll get here:
- How BlenderGIS pulls data exported from GIS tools (e.g., QGIS) into Blender with correct coordinates and scale.
- Core features for terrain generation, imagery draping, and footprint/road import.
- Practical usage focused on the add-on’s panels and workflows inside Blender.
Key Features
Data Import
Import DEMs, rasters (GeoTIFF), and vectors (Shapefile/GeoPackage) with georeferencing preserved. Works well with data exported from QGIS.
CRS & Georeferencing
Read and apply Coordinate Reference Systems (CRS) to place data accurately. Handles reprojection so datasets align correctly in the scene.
Terrain & Context
Generate terrain meshes from DEMs, drape satellite imagery, and import footprints/roads to build site context. Optional simplification and tiling for large areas.
Main Content Section
Usage: BlenderGIS Workflows (Inside Blender)
Focus: how to use the add-on’s panels and operators to bring in data already prepared/exported from GIS tools.
- Enable BlenderGIS: Install/enable via Preferences > Add-ons > search "BlenderGIS".
- Set Scene CRS: In BlenderGIS panel, choose the scene CRS to match your data export (e.g., EPSG:3857 or EPSG:4326).
- Import DEM (Terrain): Use Import > Raster/DEM to load elevation data (GeoTIFF). Convert to mesh and adjust resolution/simplification depending on area size.
- Drape Imagery: Import raster imagery and project it over terrain. Ensure CRS matches; use reprojection tools if needed.
- Import Vectors: Load roads, footprints, or parcels from Shapefile/GeoPackage. Verify layer CRS; BlenderGIS will place them correctly.
- Extrude Buildings: Use footprint attributes (e.g., height) to extrude massing models. Group or tag layers for easy visibility control.
- Align & Scale: Use georeferencing tools to align mixed datasets. If needed, reproject layers to the common scene CRS.
- Performance Tips: Tile large DEMs, decimate meshes, and use lower-res textures for interactive work; swap to high-res for final renders.
Troubleshooting:
- Mismatched CRS leads to offset layers. Verify each dataset’s EPSG before import.
- Very large areas benefit from tiling and level-of-detail (LOD) strategies.
Subsection 1
Step-by-step example: importing terrain and aligning imagery.
Subsection 2
Advanced topics: CRS conversions, performance tuning, large-area tiling.
Summary
BlenderGIS bridges GIS and 3D content creation, letting you bring real-world context into Blender efficiently for analysis and visualization.