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Techniques Database

A comprehensive collection of techniques for 3D reconstruction, modeling, and analysis in visual investigations. Use the search bar to filter by name, category, or tags.

NameCategoryTagsDescription
AI Mesh GenerationAcquisition & GenerationAImachine learningmeshautomationUsing artificial intelligence to automatically generate and optimize 3D meshes from various inputs.
Analyzing FootageFoundation & PreparationfootageanalysiscamerasensorUnderstanding the technical characteristics of source footage for accurate 3D reconstruction.
Blender MCP WorkflowsUtility WorkflowsMCPAIautomationworkflowWorkflows involving the Model Context Protocol in Blender.
Boolean ModelingModeling Techniquesboolean operationsprimitivesconstructive solid geometryUsing boolean operations (union, intersection, difference) to create complex shapes from primitives.
Camera MatchingFoundation & Preparationcameraperspectivealignmentfocal lengthTechniques for matching virtual cameras to real-world photographs and footage for accurate scene recreation.
Camera TrackingFoundation & PreparationtrackingmotionvideopathTracking camera movement in video footage to recreate motion paths in 3D space.
ChronolocationFoundation & PreparationchronolocationtimeshadowssunDetermining the precise time and date of an event using visual evidence.
Depth Map ModelingModeling TechniquesdepthsensorsgeometryLiDARUsing depth information from images or sensors to create accurate 3D geometry.
Direct ModelingModeling TechniquesmodelingverticesedgesfacesFundamental modeling techniques involving direct manipulation of vertices, edges, and faces.
Gaussian SplattingAcquisition & Generationneural renderingphotorealisticGaussiannovel view synthesisModern 3D reconstruction technique using Gaussian functions for photorealistic rendering.
GeolocationFoundation & PreparationgeolocationmapscoordinatesOSINTDetermining the precise geographic location of an event or evidence.
Image-Based ModelingModeling Techniquesimage processingmodeling2D to 3DCreating 3D models directly from 2D images without traditional modeling techniques.
Measurements, Scale & DimensionFoundation & PreparationscaledimensionsmeasurementscalibrationSetting up accurate scale and dimensions in 3D scenes for realistic measurements and analysis.
Modular ModelingModeling TechniquesmodularreusableassemblycomponentsBuilding complex scenes by assembling reusable modular components and assets.
PhotogrammetryAcquisition & Generation3D reconstructionphotographypoint cloudSfMCreating accurate 3D models from multiple photographs using structure from motion algorithms.
Precision ModelingModeling TechniquesprecisionmeasurementsforensicaccuracyCreating highly accurate models with precise measurements and dimensions for forensic applications.
Procedural ModelingModeling TechniquesproceduralalgorithmsgenerationrulesUsing algorithms and rules to generate complex geometry and textures procedurally.
Retopology & Mesh OptimizationOptimization & RefinementretopologyoptimizationtopologyperformanceImproving mesh topology and optimizing geometry for better performance and animation.
Rigging & AnimationAnimation & DynamicsrigginganimationkinematicsmotionCreating rigs and animations for 3D models to simulate movement and interactions.
SculptingModeling TechniquessculptingorganicclaybrushesOrganic modeling technique that simulates working with clay.
Simulation & Physics-Based ModelingAnimation & DynamicssimulationphysicsclothfluidsSimulating physical phenomena like cloth, fluids, and rigid bodies.
Sourcing ModelsAcquisition & GenerationassetslibrariesimportingmodelsFinding and using third-party 3D models for your scenes.
Subdivision SurfacesModeling TechniquessubdivisionsmoothingtopologysurfacesTechnique for creating smooth high-resolution surfaces from low-resolution meshes.
Terrain & Landscape GenerationAcquisition & GenerationterrainlandscapeenvironmentheightmapCreating realistic terrain and landscapes for environmental context in investigations.
UV UnwrappingOptimization & RefinementUVtexturingunwrappingmappingUnfolding 3D meshes into 2D space for texturing.
Video to StillUtility WorkflowsvideostillconversionutilityConverting video footage into high-quality still images for analysis.

How to use these techniques

These techniques are designed to work within Blender and other 3D software to help create accurate forensic reconstructions. Each technique page includes detailed workflows, best practices, and common pitfalls to avoid.

Working with Sourced Models

When you bring a model into your scene from Sketchfab, a photogrammetry pipeline, or a CAD export, the workflow depends on the condition of the mesh and what you need it for. Use this as a quick reference for choosing the right technique:

StepQuestionTechnique
1Where do I find a model?Sourcing Models — Sketchfab, scans, CAD exports, licensing, format compatibility
2Is the geometry usable?Evaluating Mesh Quality — diagnostics, red flags, and decision criteria
3Does it have broken geometry?Mesh Repair — fix non-manifold edges, duplicate vertices, holes, and flipped normals
4Is it too dense for my scene?Decimation & LOD — reduce polygon count while preserving form
5Do I need clean, editable topology?Retopology & Mesh Optimization — rebuild the surface with proper edge flow
6Do I need to build a new model from it?Reference Modeling — use the sourced model as a proportional guide for clean geometry

Not every model needs every step. A clean mid-poly model from Sketchfab might only need minor repair (step 3) before it's ready. A raw photogrammetry scan might need decimation, then retopology. Let the mesh condition drive the technique — see step 2 for the assessment workflow.