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Blender Integration

LESSONINTERMEDIATE
📖1 min read

Module Overview​

Est. time60 minutes
TypeApplication
PrerequisitesModules 03–04

This lesson is a stub. Content to be developed.


Planned Content​

Importing Splats into Blender​

  • Using KIRI 3DGS Render addon
  • Importing .ply files
  • Aligning to ground plane and reference geometry

Editing Splats​

  • Cropping with Box modifier
  • Color-based cleanup (removing sky, artifacts)
  • Decimation for performance
  • Combining with mesh objects

Hybrid Rendering​

  • "Combine With Native Render" in KIRI
  • Splat + mesh + camera solve in one scene
  • Animation and walkthroughs

Performance Management​

  • Display as point cloud vs. faces
  • Camera culling
  • Proxy objects

Exercise​

(To be written — import a pre-trained splat into Blender, align it with reference geometry, and render a hybrid scene.)


Resources​

KB Pages​