Skip to main content

Blender Integration

MODULE SYLLABUSINTERMEDIATE
๐Ÿ“–2 min read

Introductionโ€‹

This module brings the trained model into Blender. You import the splat, learn what you can and cannot do to it, and measure on top of it โ€” including where a splat model must be paired with mesh content before a measurement can be trusted. By the end the splat sits in your scene next to the rest of your evidence.

Module Overviewโ€‹

Est. time60 minutes
TypeApplication
PrerequisitesModule 03 โ€” The Pipeline: Capture to Splat
Read firstBlender Integration, then Measurements, Scale & Dimension

Learning Outcomesโ€‹

By the end of this module you will be able to:

  1. Import a trained splat model into Blender and place it against source footage
  2. State what a splat model supports in Blender and what it does not โ€” editability, measurement, export
  3. Measure on top of a splat reconstruction, using the shared measurements reference
  4. Combine splat and mesh content in one scene, with the limits stated

Module Contentsโ€‹

Blender Integrationยท 15 min read

The import, the supported operations, and the workflow for placing a splat against source footage.

You'll learn: Where a splat model fits in a Blender scene โ€” and where it needs mesh content beside it.

Measurements, Scale & Dimensionยท 12 min read

The shared measurements reference: precise measurement on top of a reconstruction, applied here to splats.

You'll learn: How to measure a splat reconstruction defensibly, and when the answer is "not from the splat alone".


Knowledge Checkโ€‹

Test what this module covered before moving on.

KnowledgeCheck: no pool registered for gaussian-splatting-04. Available: blender, methodology-data, modeling, site-reconstruction-02, site-reconstruction-03, site-reconstruction-04, site-reconstruction-units, the-3d-world

Resourcesโ€‹

Sourcesโ€‹