What is Site Reconstruction?
Module Overview
| Est. time | 30 minutes |
| Type | Foundations |
| Prerequisites | Foundation: Blender for Visual Investigation or equivalent |
| Read first | What is Site Reconstruction? — the module's lesson |
Description
This module frames the entire course. You learn what site reconstruction by camera matching is, where it sits in the wider geometric reconstruction workflow, and — most importantly — the two anchors every reconstruction depends on: a georeferenced world (satellite imagery at real-world scale) and a matched camera (a Blender camera that replicates the original photo). Everything that follows is a step toward establishing and combining those two anchors.
What You'll Be Able to Do
By the end of this module you will be able to:
- Explain what site reconstruction is and when it is (and isn't) the right tool
- Name the two anchors of site reconstruction and what each one provides
- Recognize where site reconstruction sits in the geometric reconstruction workflow
- Judge an OSINT scenario and decide whether site reconstruction applies
What's Inside
This module is the gateway — it introduces the method before you do anything in Blender:
What is Site Reconstruction?
What is Site Reconstruction?: 12 min read
The course's opening lesson — the two anchors, why both matter, where the method fits, and the judgment exercise on when to reconstruct a site.
You'll learn: The definition of site reconstruction, the two anchors (georeferenced world + matched camera), and how to decide when the method applies.
Geometric Reconstruction
Geometric Reconstruction: 8 min read
The covering workflow playbook: three scopes (object, site, environment) and the full phase flow this course specializes into the site scope.
You'll learn: Where site reconstruction sits in the wider methodology — the parent workflow this course is one branch of.
Resources
- Course Syllabus — full course overview and module map