Establishing the Satellite Baseline
Module Overview
This is where Anchor 1 gets built. You'll take satellite imagery and turn it into a Blender scene at 1:1 real-world scale: origin at the site's true coordinates, 1 unit = 1 meter, and a ground plane you can trust. From here on, every measurement you take is a real measurement.
Shared reference module: read Measurements, Scale & Dimension alongside this module — it is woven into the sidebar flow for this reason.
The Video
[TODO: 2–3 sentence intro to what the walkthrough covers and what to watch for while viewing.]
Satellite Imagery as a Baseline
[TODO: source selection — resolution, freshness, coverage; free sources; what good and bad imagery looks like for this purpose.]
Georeferenced Anchoring in Blender
[TODO: importing with BlenderGIS / Blosm; setting the scene origin to real coordinates; why the origin matters for sharing work.]
The 1:1 Convention
[TODO: 1 unit = 1 meter; checking the scale before modeling; how a wrong scale silently corrupts every downstream measurement — see the shared Measurements module in the sidebar.]
Knowledge Check
[TODO: 3 questions — e.g. why freshness matters for a conflict site; what to verify before trusting a baseline; what happens to measurements if the baseline is off by 5%.]
Summary
[TODO: one paragraph.]
KB References
- Measurements, Scale & Dimension — shared reference module (sidebar)
- BlenderGIS — satellite/map import into Blender
- Blosm — slippy-map background plugin
- QGIS — offline satellite prep and Global Building Atlas building footprints
- Google Earth Pro — quick imagery access and rough measurements