Al-Lataminah M4000 Reconstruction
Background
In the Al-Lataminah chemical attack investigation (Syria, 2017), Forensic Architecture had to prove the origin of a fragmented munition from limited 2D evidence. This case demonstrates situating evidence within 3D space.
- Case study: Forensic Architecture
- Reference assets (GitHub Archive 41): github.com/forensic-architecture/models
How it was likely made
- Modeling the M4000 body (certain): realized using leaked 2D technical blueprints (Russian MoD), hard-surface modeled from reference with the blueprints as a 1:1 "jig."
- Shrapnel modeling (hybrid approach):
- Manual geometry matching: estimating shrapnel geometry manually, light camera matching, then vertex manipulation to match the photo — highly time-consuming.
- Photogrammetry: used intermittently when video walkthroughs of intact munitions became available (late 2019).
- Texture mapping — Project from View: evidence photographs projected onto the 3D geometry.
Animation: shape keys morph shrapnel geometry back to the intact model, animating the transition to demonstrate original fragment positions.
Two likely workflows:
- Model from blueprint → shape parts to match shrapnel (sculpt/vertex manipulation) → animate via shape keys.
- Model from blueprint + photogrammetry of the shrapnel → morph via shape keys → animate. More accurate but more complex.
Open questions
- Which exact scanning techniques were used on the shrapnel?
- Some pieces have details that could not come from a single image; most parts have projected textures.
Related resources
To be filled in during the #45/#47 restructure — link to precision-modeling, camera-matching, photogrammetry.